SNES Specs |
|
---|---|
![]() |
|
CPU 16-Bit CPU |
|
![]() |
|
MEMORY Work RAM for CPU: 128 Kb |
|
![]() |
|
Video RAM for CPU: 16Kb |
|
![]() |
|
PROCESSOR 16-Bit PPU (Picture Processing Unit) |
|
![]() |
|
APU (Audio Processing Unit): 8-Bit (main sound processor) producing 16-Bit sound |
|
![]() |
|
COLOR Maximum colors on one screen: 256 Total colors available: 32,678 |
|
![]() |
|
RESOLUTION Maximum screen resolution: 512x448 |
|
![]() |
|
SPRITES Maximum Sprites per screen: 128 Maximum Sprites per line: 32 Maximum Sprite size: 64x64 Minimum Sprite size: 8x8 |
|
![]() |
|
SCROLLING Horizontal, Vertical, Diagonal |
|
![]() |
|
PULSE CODE MODULATOR 16-Bit PCM |
|
![]() |
|
SOUND Number of Sound Channels: 8 |
|
![]() |
|
CLOCK SPEED 3.58, 2.68, and 1.79 Mhz |
|
![]() |
|
SOFTWARE RAM available |