NES Specs

  CPU 8-Bit CPU
   
  MEMORY   RAM: 2Kb
Video RAM: 2Kb
   
  GAME PROGRAM MEMORY   128K, 32K, 16K or 8K Bytes, 1 Meg, 256K, or 64K Bits
   
  GAME CHARACTER MEMORY   128K, 32K, 16K or 8K Bytes, 1 Meg, 256K, or 64K Bits
   
  COLOR   Colors Displayed: 16
Colors Available: 52
Sprite Colors: 4 per Sprite from the 52 possible
   
  RESOLUTION   256 x 240
   
  PROCESSOR   8-Bit PPU (Picture Processing Unit)
   
  SPRITES   Maximum Sprites/Line: 8
Maximum Sprite Size: 8x16 Pixels
Minimum Sprite Size: 8x8 Pixels
   
  SCROLLING   Horizontal and Vertical
   
  CLOCK SPEED   2 Mhz
   
  SOUND   2 Square Waves, 1 Triangle Wave, 1 White Noise